I have a YouTube channel where I mainly post devlogs among other gamedev-related experiments.
My main side-project is a computer game called Madfractal which I've been working on since 2019 using the Unity engine. It's heavily inspired by the Diablo II game which I used to play a lot. I think the dark, gothic atmosphere of the game is what made me take a chance at implementing my own take on the action-RPG genre.
I've also been working on an economy strategy game inspired by the late 1990s and early 2000s Sierra games like Caesar, Pharaoh and Zeus, using hand-drawn graphics style.